Doom 2 Game Free Download Full Version For PC
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Doom 2 - System Requirement
Doom 2: 20MB Hard Disk Space
Doom 2: 4MB RAM
Doom 2: VGA Video Card
Doom 2: Joystick
Doom 2: Mouse
Doom 2: Sound Blaster compatible Sound Card
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Doom II: Hell on Earth is an award winning first-person shooter video game and the second title of id Software's Doom franchise.[1] It was originally released for MS-DOS computers in 1994 and Macintosh computers in 1995. The Macintosh version was developed in Austin, Texas by developers such as Brett Butler. Unlike Doom which was initially only available through shareware and mail order, Doom II was a commercial release sold in stores. Master Levels for Doom II, an expansion pack that includes 21 new levels, was released on December 26, 1995 by id Software.
Due to its popularity and success, Doom II was later released for the Game Boy Advance in 2002, the Tapwave Zodiac in 2004, and on Xbox Live Arcade in 2010. The release of the original Doom source code has facilitated ports to many other platforms, including the Apple iPod, and several types of cellphones. On August 13, during the QuakeCon 2009 media conference, it was announced that Doom II would be ported to Xbox Live Arcade,[3][4] and was released in May the following year.
Immediately following the events in Doom, the player once again assumes the role of the nameless space marine. After returning home from Hell, the marine discovers that Earth has also been invaded by the demons, who have killed millions of people.
The humans who survived the attack have developed a plan to build massive spaceships which will carry the remaining survivors into space. Unfortunately, the only space port that's capable of launching such ships has been taken hostage by the demonic invaders, who have placed a force field over it, causing it to malfunction. The marine then battles thousands of demons and is able to deactivate the force field, allowing the remaining humans to escape. Once all the survivors escape Earth, the marine is the only human left on the planet.
Doom II was not dramatically different from its predecessor. There were no major technological developments, graphical improvements, or substantial gameplay changes. The game still consisted of the player navigating large non-linear levels. Each level is infested with hellish demons that can be killed with a variety of weapons that can be picked up throughout the game. Levels are completed by finding an exit, whether it be a door, elevator etc, the goal is simply to advance to the next area. The levels in Doom II can be completed in a somewhat linear fashion, however, because the levels are non-linear players can wander off the beaten path, and those that do are often rewarded with bonuses, like health pickups and more powerful weapons. Due to the larger and more complicated maps with larger groups of monsters, the game had somewhat higher system requirements than the original.
The main additions to the game were new monsters to fight. Doom II doubled the number of non-boss monster types and started using bosses from the original Doom as normal level enemies. In addition, the multiplayer functionality was greatly improved in Doom II, including "out of the box" support for a vastly increased number of dial-up modems.
Due to its popularity and success, Doom II was later released for the Game Boy Advance in 2002, the Tapwave Zodiac in 2004, and on Xbox Live Arcade in 2010. The release of the original Doom source code has facilitated ports to many other platforms, including the Apple iPod, and several types of cellphones. On August 13, during the QuakeCon 2009 media conference, it was announced that Doom II would be ported to Xbox Live Arcade,[3][4] and was released in May the following year.
Immediately following the events in Doom, the player once again assumes the role of the nameless space marine. After returning home from Hell, the marine discovers that Earth has also been invaded by the demons, who have killed millions of people.
The humans who survived the attack have developed a plan to build massive spaceships which will carry the remaining survivors into space. Unfortunately, the only space port that's capable of launching such ships has been taken hostage by the demonic invaders, who have placed a force field over it, causing it to malfunction. The marine then battles thousands of demons and is able to deactivate the force field, allowing the remaining humans to escape. Once all the survivors escape Earth, the marine is the only human left on the planet.
Doom II was not dramatically different from its predecessor. There were no major technological developments, graphical improvements, or substantial gameplay changes. The game still consisted of the player navigating large non-linear levels. Each level is infested with hellish demons that can be killed with a variety of weapons that can be picked up throughout the game. Levels are completed by finding an exit, whether it be a door, elevator etc, the goal is simply to advance to the next area. The levels in Doom II can be completed in a somewhat linear fashion, however, because the levels are non-linear players can wander off the beaten path, and those that do are often rewarded with bonuses, like health pickups and more powerful weapons. Due to the larger and more complicated maps with larger groups of monsters, the game had somewhat higher system requirements than the original.
The main additions to the game were new monsters to fight. Doom II doubled the number of non-boss monster types and started using bosses from the original Doom as normal level enemies. In addition, the multiplayer functionality was greatly improved in Doom II, including "out of the box" support for a vastly increased number of dial-up modems.
Information From: Wikipedia
Doom 2 PC Full Version Game Free Download
File Size: 7MB
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